Nov 13, 2011

FxCop Integrator 2.0.0 Beta 2 Released

In Nov 11 2011, I released FxCop Integrator 2.0.0 Beta 2. You can download it from CodePlex project site.

FxCop Integrator is a Visual Studio 2010 extension that integrates FxCop to VS2010 and makes it easy to execute FxCop like VS2010 Premium/Ultimate. It also supports to filter code analysis results and shows the FxCop rule detail.

Version 2.0.0 supports to execute Metrics.exe (Visual Studio Code Metrics Power Tools 10.0) and provides some new features.

 

 

Visual Studio Code Metrics Power Tools 10.0 Integration

FxCop Integrator 2.0.0 supports to integrate Visual Studio Code Metrics Power Tools 10.0. You can easily execute Metrics.exe on the Solution Explorer.

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When you execute code metrics calculation, FxCop Integrator shows calculation result as below.

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Because FxCop Integrator supports FxCop and Metrics, I added some menus for executing code analysis.

  • [Code Analysis] : Execute both FxCop and Metrics.
  • [More Tasks…] > [Inspect XXX] : Execute FxCop only. 
  • [More Tasks…] > [Calculate Metrics] : Execute Metrics only.

 

But if you don’t want to use Metrics, you can change the [Code Analysis] menu behavior from option page.

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Multi-Project Analysis, File Level Analysis

FxCop Integrator 1.X only supported to analyze all projects in a solution or a single project. But 2.0.0 supports to analyze selected multi-project.

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Also you can analyze only some types that are defined in the specified file. This feature can be used when the language of source code is C# or VB.NET. And, this doesn’t support code metrics calculation.

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Message Suppression

The Suppress Message is added in the Rule Detail window to let developers more easily add a “SuppressMessage” attribute into the code.

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Export Code Analysis Result

The [Export] menu is added in the Code Inspection Result window and the Code Metrics Calculation Result window. You can export code analysis result as CSV.

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And more improvements and bug fixes.

 

I’ll release FxCop Integrator 2.0.0 RTW in late November or early December.

May 8, 2011

FxCop Integrator 1.4.0 Planned Feature Set

After I released FxCop Integrator 1.3.0 on Apr 24 2011, I received some bug reports. The cause of them is the "Code Analysis on Build" feature that is implemented in 1.3.0. I don't know why, but event handlers of Visual Studio build events, are used by this feature, don't work in VS2010 SP1. So I immediately released 1.3.0p1 that is disabled this feature.

In 1.4.0, I'll enable the "Code Analysis on Build" feature again. I plan to implement it with a different way, thus it should be able to be used on VS2010 SP1.


I also plan to implement following features,

Enable customization of data grid of code analysis result window. I'll enable data grid of code analysis result window to sort, show/hide columns and persistent column settings.

More useful error report window. I'll add the error report window that makes it easy to send feedback.


I'll release FxCop Integrator 1.4.0 in May 22 2011.

May 5, 2011

FxCop Integrator 1.3.0p1 Released

I've released FxCop Integrator 1.3.0p1.

In this release, I temporarily disabled the "Code Analysis on Build" feature that is implemented in ver1.3.0, because I realized that events of EnvDTE.BuildEventsClass don't raised on VS2010 SP1(*). "Code Analysis on Build" depends to their events, so I had no choice but to disable it. I'll enable this feature in the future release if I can find out a workaround.
This version is also improved performance and fixed some bugs.


* I sent a feedback about this problem to Microsoft Connect.

May 4, 2011

How to store/restore UI state of Visual Studio tool window pane


A tool window pane of Visual Studio is a class that inherits from Microsoft.VisualStudio.Shell.ToolWindowPane. We can create a sub classes of this to add custom a tool window pane to our VSPackage.

ToolWindowPane class has overridable SaveUIState and LoadUIState methods. It seems that we can use them to store/restore UI state of tool window pane, but thier methods are never called. According to this thread, it looks like their methods are only called on document windows not tool window panes.

Instead of SaveUIState and LoadUIState, we can use OnCreate and OnClose methods. Just like the name implies, OnCreate is called when a tool window pane is created, and OnClose is called when a tool window pane is closed. So if we override them, we can implement the feature to store/restore UI state.

For example, we can store UI state to xml file and restore UI state from xml file like this.

public CustomToolWindowPane : ToolWindowPane
{
    private string path;

    public CustomToolWindowPane()
    {
        ...
        var directory = Path.GetDirectoryName(typeof(CustomToolWindowPane).Assembly.Location);
        path = Path.Combine(directory, "uistate.xml");
    }

    protected override void OnCreate()
    {
        using (var stream = File.Open(path, FileMode.Open))
        {
            var serializer = new XmlSerializer(typeof(UIState));
            var state = (UIState)serializer.Deserialize(stream);
            ApplyUIState(state);
        }
    }

    private void ApplyUIState(UIState state)
    {
        ...
    }

    protected override void OnClose()
    {
        var state = BuildUpUIState();
        using (var stream = File.Open(path, FileMode.Create))
        {
            var serializer = new XmlSerializer(typeof(UIState));
            serializer.Serialize(stream, state);
        }
    }

    private UIState BuildUpUIState()
    {
        ...
    }


    public class UIState
    {
        ...
    }
}

Apr 25, 2011

FxCop Integrator 1.3.0 Released

I've just released FxCop Integrator 1.3.0 in Apr 24 2011. This version contains new features: "Code Analysis on Build" and "FxCop Dictionary Support". I also fixed some bugs.

FxCop Integrator 1.3.0 available here. Please try it and send me to feedback.

Apr 4, 2011

FxCop Integrator 1.3.0 Planned Feature Set


After I released FxCop Integrator 1.2.0, I got some bug reports and suggestion of new features from users. I'll fix and implement them as possible.

The following are planned features of FxCop Integrator 1.3.0.


Code Analysis on Build
This is like "Code Analysis on Build" of Visual Studio 2010 Ultimate or Premium.
This feature allow you to perform code analysis automatically when you build a project. And you can select whether or not FxCop Integrator should break build if code analysis result has error.

Code Analysis Configuration Editor of ver1.3.0


FxCop Dictionary Support
FxCop contains some naming rules and supports "Custom Dictionary" to allow you to customize them. Ver1.3.0 will support to pass a dictionary file to FxCop. In addition, ver1.3.0 will contain FxCop dictionary editor.

FxCop Dictionary Editor of ver1.3.0


Silverlight Project Support
Ver1.2.0 couldn't analyze a Silverlight project. Because silverlight assemblies are located in %PROGRAMFILES%\Reference Assemblies\Microsoft\Framework\Silverlight\vx.x not GAC and FxCop Integrator cound't specify reference assemblies to FxCop.
This problem will be solved in ver1.3.0.


FxCop 1.36 Support
Now I'm implementing the parser of FxCop 1.36 analysis report. The next version of FxCop Integrator will support to analyze with FxCop 1.36.


Custom Ruleset Selection
The code analysis configuration editor of ver1.3.0 will support to select a ruleset file that is located in any folder.

Feb 26, 2011

How to test behavior of a killed Android application

Background
The Android application doesn't always continue to run in same process. When an user run your application and others same time, and one of other applications requires more memory, then there is a possibility that the process of your application is killed. Later, your application are started in a new process and activities are recreated when the user re-launch your application.
But the user doesn't know your application process was killed. So, your application should be shown the same as before. To resume the state of last time, you need to implement and test storing/restoring application data.

But how can we easily test that situation?

This post explains how to test behavior of a killed Android application with Android emulator.


Testing behavior of a killed Android application
The most easy way to test, launch your application, show any activity and rotate emulator with Ctrl+F11 or Ctrl+F12.
When an Android device is rotated, activities are recreated. This is the same situation as Android application is killed and restartd.

But, if you prevent rotation your activity, you can't use above technique.
In this case, first, launch your application, show any activity and back to home with Home button or launch another application.

Next, kill your application process with ddms or adb (that is the same situation as Android kills your application to collect memory).
If you want to use ddms (or Eclipse ddms perspective), select process which you want to kill and push stop button.
Kill any process with DDMS perspective of Eclipse

If you want to use adb,
  1. launch "adb shell".
  2. find PID of the process which you want to kill with "ps"
  3. execute "kill PID"

Finally, re-launch your application. Android starts it in new process and recreate your activity.